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Deathtrap Wiki
Welcome to the Official Deathtrap Wiki! The most comprehensive source of information about Deathtrap. We are currently maintaining 1,492 pages (545 articles), written by 29,251,719 users. Deathtrap Wiki Beyond the veil of -
Getting Started
Deathtrap is a tower-defense game with strong action-RPG elements, comes to Steam on 22nd October as an Early Access Game with many exciting features you've been longing to see in this genre -
Items
Click for larger image. The higher quality keys tend to drop more and better loot chests. -
Crafting
Crafting is an option unlocked after completing three levels, allowing you to break down items for components and craft new ones using recipes. Most components are also obtainable separately from chests at the end of -
Minions
There are 18 different minions across 3 different rarity tiers. These creatures will follow players around and provide passive bonuses. They do not attack, and are not attack-able. Tamed Rusalka - Awarded to all players -
Sorceress
The Sorceress is one of three hero classes in Deathtrap. As the name suggests, she is a purely ranged combatant, relying on her broad range of spells to rout enemy hordes. Unlike the Marksman and -
Mechanics
Deathtrap Beyond the veil of this world, there is a chain of strongholds that were once built to keep the horrors of the void at bay. And now the monsters are returning from the depths -
Marksman
The Marksman is one of three hero classes in Deathtrap. He is a ranged fighter, though unlike the Sorceress, he focuses on dealing damage directly through his ranged weapons and traps, rather than spells. He -
Mercenary skills
The following is the Mercenary's skill-tree: -
Mercenary
The Mercenary is one of three hero classes in Deathtrap. He is a tank-type character, designed for fighting enemy hordes in close quarters using strength and speed. A washed-up old mercenary who accepted -
Marksman skills
The following is the Marksman's skill-tree: -
Sorceress skills
The following is the Sorceress's skill-tree: -
Darkmoor
Darkmoor is a Deathtrap level. The fabled Darkmoor! I've studied the history of this place. A floating island once covered by lush gardens and beautiful glades, where the wealthy decadents of a lost age -
Black Warrens
Black Warrens is a Deathtrap level. The archeologists dedicated to the study of the Deathtrap Strongholds have long argued over the question of whether this haunted place was once a factory dedicated to the manufacturing -
Nameless Tomb
Nameless Tomb is a Deathtrap level. Long before the First Swarm broke out of the black, pulsating heart of the Ink, the otherworld had been home to god-like creatures who waged wars among themselves -
Forest of the Fallen
Forest of the Fallen is a Deathtrap level. The First Swarm burst out of the Inkheart ages ago, before the Trapmakers had even began to experiment with the first arcane defensive mechanisms, so the Void -
Inkheart
Inkheart is a Deathtrap level. The Inkheart is a mystery, an absence of something colossal, a gap that distorts time and space in its vicinity. Countless generations of scholars have devoted their lives to the -
Abandoned Laboratories
Abandoned Laboratories is a Deathtrap level. Some of the strongholds were built in the colossal vaults where the Trapmakers used to experiment with their first killing devices. Mystery shrouds those early days, and from the -
Necropolis
Necropolis is a Deathtrap level. The islands of the Ink have seen the rise and fall of many strange empires. Most of these cultures hardly had anything in common, apart from the veneration of their -
Icicle Field
Icicle Field is a Mystical Ground trap in Deathtrap. Enemies take Ice damage and are slowed for 5 seconds when they first step on the trap (Triggers once per enemy). -
Pale Keep
Pale Keep is a Deathtrap level. This place feels haunted, but at least it gives me some sense of protection. It's comforting to see walls for a change, even if there isn�t much -
Plateau of Decay
Plateau of Decay is a Deathtrap level. This is an eerie, haunted maze of colossal stone bridges and stairs that seem to lead nowhere. The historians of the Crawling Monastery believe that the Plateau was -
Cave of Valor
Cave of Valor is a Deathtrap level. The majestic ring of islands floating around the Inkheart was once a hub of leisure for the wealthy citizens of a long-lost civilization, since these plateaus offer -
Wounded Crag
Wounded Crag is a Deathtrap level. The closer you get to the Inkheart, the more destructive the pull of the seething darkness becomes. Here you can almost feel the presence of that gaping void out -
Crystal Vaults
Crystal Vaults is a Deathtrap level. Just look at this colossal vault! This underground stronghold was built above a gaping chasm that opens straight into an entirely different world - or at least that's what
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